Thursday, October 30, 2008
Hidden rooms.
Still working on the SM 2 so don't worry ;). Just today I have added "hidden rooms". Actually hidden rooms are just rooms with doors looking like normal ordinary wall. This rooms contains usually some chests and no monsters. If a character with high enough ingenuity is within the visibility range of such hidden door, then the icon will appear notifying the player that such doors are nearby. Such doors are normal doors with just different graphics so even if character doesn't have enough ingenuity he still could find (and open) such doors by accident, by stepping into a wall :).
Saturday, October 11, 2008
Dungeon generaition algorithm
I forced myself to work a bit on SM2 :). I've added new algorithm for level generation. With this algorithm cyclic connections of the rooms are possible (A->B->C->A). Actually I think that I'm not that far from the final version :) just a few thinks and I'm done. :)
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