Friday, August 21, 2009

Hollidays

Well I know that recently I suck at blogging.. but now I have an excuse ;) from today evening up to 3 September I'm on holidays and I will at least try not to touch the computer ;).


I think also that SM2 was my last J2Me game (probably). The idea of PC + Windows Mobile combo died out due to the poor performance of the second.. JavaFX looks promising (and would be even more promising if they made runtime for Android also), but it is still developing technology so I'm a bit afraid of investing my time in it. Right now I think about Applets - they could be played on win, linux, mac. For userbase I could just embed my applet into Facebook app and hope that someone will like it ;).

Sunday, August 2, 2009

Sigmore Mines 1.05

Hi,
I've just posted new version to the portals (better latter then never ;) ). As for tweeter. It didn't worked for me. This service is a bit of crap.. All what I've got were people who follows thousands and were followed by thousands - in other words some spam-links_farm stuff.

Ok but back to the main topic. 1.05 release is important one. It fixes bug with overload penalty discovered by "animate". In previous versions even when the game was telling you that you were punished for carrying to much stuff, you actually weren't because, monsers' action points where not refreshed after their turn (only after player's turn). Now they are, and this affects also spells rest time, this probably rendering game a bit more difficult.. Anyway and as always, have fun :).