Friday, April 20, 2007

XNA Shaders




I've just putted on my page source code to some shaders in XNA. You can find them in University projects.

What's in package :
- Phong Lighting (per vertex and per pixel) : Key 1 and 2
- Bump-maping : Key 3
- Paralax-maping : Key 4
- Miror like material : Key 5
- Glass like material : Key 6
- Glass like material with light spliting : Key 7
- Glass like material with light spliting : Key 8
- 2D Post processing - Negate : Key 9

3 comments:

Zygote said...

Where is the link to your uni projects so we can check out your shaders?



Thanks,
Ziggy
Ziggyware XNA News and Tutorials

Zygote said...

I found it :)

Kamil's XNA Projects Page


Thanks,
Ziggy
Ziggyware XNA News and Tutorials

Anonymous said...

What is this? Stupid technic, it's too fast. What does this "shader" mean? Marcell