Sunday, September 23, 2007

Status quo

Ok, so.. I stopped developing GAWIN. It's not abandoned and threw to trash, but for now I have switched back to mobile games development.

I think I will work on it (Project GAWIN) again in some future, but I don't think that it will be in the same form -> probably I will switch to top down 2D view, but how knows - it's a distant future isn't it?

Right now I'm making quite fun logic game for mobile phones - it's using isometric title engine which later I want to use for my next roquelike project. This new roguelike will not be direct continuation of Sigmore Mines, but as I gained an experience (and some user feedback also) by developing SM, I want to create new game from scratch. This time I hope it will be bigger, better and more addictive. In parallel I will develop the same game for PC platform (I hope). If you have ideas for this new roguelike rpg, just write about it on my forum.

After that I will go back to GAWIN.

Monday, September 10, 2007

The GUI stuff

I have made a menu system for planet. I also made a menu system for buying and selling things on the marked. I just don't have implemented any things to buy or sell, also I don't know (yet) how to implement what kind of goods could be bought on which planets..

From other things, I tested GAWIN on macbook (G4) and it worked flawlessly out of the box :)

Thursday, September 6, 2007

Internet acces

Sorry for not posting much lately. Here where I live I don't have Internet access in my flat. Now I'm writing from the local library. As for GAWIN stuff, I'm working on the guis mostly. I've implemented flying to planets, then planet screen is showing up and right now I'm trying to implement trading screen. Stay tuned ;)