Thursday, November 15, 2007
My small app :)
This time I want to write about something different from games. A week ago I have written a small application what was supposed to help me learn new English words. No I have about 150 English words in it and I have to admit that this small app really helps. :) Soon I will put it on my website (as a freeware I think) and I will start begging for donations then;):D. Anyway meanwhile I will update my site with a new "product", you as my royal blog reader can have exclusively sneak peek at this little app : Link. Please tell me what do you think about it. :)
Monday, November 12, 2007
Sigmore Mines 2 or Sigmore Mines Upgrade
Lately I was thinking about something. Is it better to write Sigmore Mines 2, from scratch or maybe I should concentrate on upgrading Sigmore Mines? With SM I already have graphics, working gameplay, and I could only concentrate on improvements. With SM2 I could implement new gameplay ideas (I don't know if they will be better or not), but I will need to make new sprites, new everything.. Also the difference is that with SM1 I could implement new feature and upload it instantly so people can enjoy it. With SM2 you will have to wait until I would release final version. So I'm asking myself (and you SM1 players) what I want.. Do I want to work on a new but very similar game, or I would rather expand existing one?
Thursday, November 8, 2007
Sigmore Mines 2 - 8 Nov 07
I was playing a bit with Sigmore Mines 2. I've made a few low level engine changes, mostly not noticeable to players, but I have managed to implement a different color for each line in my textPanel class. This have resulted in a new update for SM1, now if monster hits you the info about it will be shown in red, if you or monster miss the info will be yellow, and if you hit the monster, info about it will be in green.
Recently "Uthar" is giving me much support when it comes to new ideas, bug fixes and comments about gameplay. He has made few sprites for SM1, and in particular the way how Sigmore Mines 2 will look is mostly because of his ideas and propositions. So big thanks for him for that.
Recently "Uthar" is giving me much support when it comes to new ideas, bug fixes and comments about gameplay. He has made few sprites for SM1, and in particular the way how Sigmore Mines 2 will look is mostly because of his ideas and propositions. So big thanks for him for that.
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