Friday, January 25, 2008

Sigmore Mines 2 - 25 Jan 2008

I've added basic monster AI. Only wandering around behaviour to be more specific, so nothing fancy really. This is irrelevant for the players, but AI in Sigmore Mines 2 is using Behaviour Trees (Sigmore Mines used Finite State Machines). Anyway here is video, mage is my temporary monster ;-).



1 comment:

Anonymous said...

hi~ nice blog, cool!! keep it working and i will visit again~