Player have :
- Strength : affects damage in close combat and carry weight
- Dexterity : affects attack rating (chance to hit monster)
- Swiftness : affects defense rating (chance to dodge monster's attack)
- Ingenuity : affects attack and defense rating in a minor way and increases chance of finding traps, secret passages, etc.
- Vitality : affects hit points
- Magic : affects mana points
2 comments:
Have you researched any of the "formulas" used in games like Diablo, WoW, etc. for determining damage, to-hit, etc.? I'm not familiar with them, but I know they exist.
Yeah I've made a search on the net. I didn't find much, but this what I found helped me a bit :)
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